![]() with mods you can easily get better graphics for all ships and new ships to play with tbh its a solid upgrade over standard X2 but not modded, there is mods availible for x3 but not as many and I had trouble with x3 crashing a lot. strafe works properly and makes for incredible flight sim ![]() Mods really turn it into a new game, full texture make-overs and AI's that are quite difficult, the community really did make incredible mods for the x2 saga. Originally posted by ||PFH||Ritticus:tbh the most finsihed x-verse thats stable and has tons of mods availible for it, is going to be X2 if you want a solid X-series experience Over time Egosoft and the modding community will create the assets which are missing now. Still no alternative for the X-series anywhere in sight. But important polish, features and asset variety have been cut down to get walking and NPC's into the game. And you can ignore station walking for the most part. Subpar station surfaces and body meshes/textures only bind development resources and drag the series down. X series is, and will always be niche gaming at best. I think they believe they'd need those things to compete in the triple A gaming market. But they are commited to include their vision of a seamless walking-flying transition and won't back down from it. Told them from the start to go for 2D interfaces to handle station interaction like most indie space games do. Yep, they should've dumped the whole walking on stations part after X Rebirth and focus on improving the core gameplay. it doesnt take long and the player will be bored out of their mind walking on space station platforms to look for 1 particular npc. using bonus pack plugins will employ a pilot who levels up and seek better and more effective trade routes.Īs always egosoft sacrifices smooth gameplay for graphics which i don't get. Yes certain aspects in x3 let you have trade pilots. ![]() Player owned ships working by remote control interaction with the onboard computer of the ship, rather than having to man your ships with pilots. Why did in xbtf,xt,x2,x3.everything work so much smoother? with stations sending you an interface to your onboard computer for stuff like trading and doing comm with npcs. I don't care about this walking simulator aspect that we have now while landing on stations.Īlso technology wise the game seems to go backwards compared to earlier titles in the series. The backlash for rebirth was bad enough and they learned nothing from it as it seems. not Terran Conflict.Egosoft isn't going to get my support for some version of the franchise which they shove down the communities throat no matter what. Also make sure you are using ALBION PRELUDE. It removes some of the very annoying sounds from the UI and looks great. So small ships it will use fast projectile speed weapons if they are in your inventory and big ships it will change them to high dmg turrets.Īlso for the UI variation from LU I suggest Tryxx's Kyanite. I also use a mod that works in both SWLU and Mayhem called Smart Turrets, which automatically changes out turrets depending on the situation. VERY streamlined and modern experience compared to original game.įor Mayhem you just grab the Mayhem 3.3 main file, the Mayhem graphics file and the optional soundtrack file, extract and copy them all into your main install folder AFTER installing LU. This is Mayhem 3.3 - All about war and Empire. Just extract and copy files into /addon folder AFTER installing LU. ![]() Then this is SWLU and GiC - very immersive and fun, massive ship and weapon changesĭont forget to grab GiC from the addons page as well. Then copy the LU game folder to make two game folders and that way you can play SWLU and Mayhem to check them both out without reinstalling. I suggest trying them out, I suspect they will be all you need and both are based off LU, which has its own installers and easy to follow guides that I will link to. Also comes with an epic galaxy generation tool. Another truly amazing mod that also requires Lightcubes universe. His Quality of life enhancements are literally best in show and while he has stripped the economy to bare basics, he did it to enable AI to focus on doing nothing but maintaining its economy to produce ships to conquer other systems and make war. I combine that with its addon called Galaxy in conflict and it is amazing, truly.įor sheer Empire management and war simulation there is no other mod to use other than Mayhem 3.3, imo. ![]() The most immersive and pretty mod I play is called Star Wars LU, a modification of the Lightcubes Universe mod. The mods I use after years of exploring many of them are super simple and really get at all my X needs that I used to solve with like 40 mods. Its either copy and replace files in the /addon folder or naming a cat file. Mods for X3 are SUPER simple to install anyway. Yeah I would think that this game is a little too old for Vortex, does it even list the game as supported? ![]()
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